Fixes :twisted:
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Fixes :twisted:
Hey guys, that damn fixes were all of a sudden. Let's write here what bugs or important things you have noticed already.
I'll start.
1. Spiral pierce damage reduced ~2 times
2. Warg rider dont make you run faster
3. Aspd wend down like 2-3 points
4. Cast times became longer
5. ...
What else have you noticed?
I'll start.
1. Spiral pierce damage reduced ~2 times
2. Warg rider dont make you run faster
3. Aspd wend down like 2-3 points
4. Cast times became longer
5. ...
What else have you noticed?
AxeL- Guild Leader
- Anzahl der Beiträge : 28
Anmeldedatum : 2011-11-29
Re: Fixes :twisted:
ASPD and cast time is now official Renewal. I calculated it and acts correctly to official formula.
umad?
umad?
Re: Fixes :twisted:
Me mad? No.
But still it's sad.
But still it's sad.
AxeL- Guild Leader
- Anzahl der Beiträge : 28
Anmeldedatum : 2011-11-29
Re: Fixes :twisted:
i wanna add my 2 bad cents to this...
sorc summon : Aqua, no more great MATK increase at lvl 2 summon and no more boost on psy wave and diamon dust (make dmg 50% reduced and really bad on fire mobs.....) lvl 3 same but still give a better matk boost but useless on high hp mob good only on low lvl exp...
Ventus, on lvl 2 no more wind boost on psy wave and varetyr spear (means totally useless againist avery mob even water mobs...) and really really little cast time reduction... on lvl 3 a bigger cast time reduction but good only whit memorize sprint ring and mental stick that give a good reduce but only 5 times and every time you do a skill memorize go to hell... so to play sorc need to waste tons on money on cast reduction or it will be useless on exping , on dispelling in woe or helping in et ( and i mean it... MVP have istant cast and if u ned too much time to cast LP mean party can die in 1 big MVP aoe...) so if ppl plan to make a sorc get a really good equip or your cast will be eternal ^_^ the dmg still good whit max int ( ok i know put 120 on INT is noob but at the end for exping is the best choise when you can't 1 shot mob whit 1 psy wave ... before patch 100 int was more than enough to 1 shot many strong mob whit 1 psy wave.... so....) well this is all i can say about it.... hope it help some sorc and if my ing sux too much ask me directly have a nice day plaing your sorc
(exicion~)
sorc summon : Aqua, no more great MATK increase at lvl 2 summon and no more boost on psy wave and diamon dust (make dmg 50% reduced and really bad on fire mobs.....) lvl 3 same but still give a better matk boost but useless on high hp mob good only on low lvl exp...
Ventus, on lvl 2 no more wind boost on psy wave and varetyr spear (means totally useless againist avery mob even water mobs...) and really really little cast time reduction... on lvl 3 a bigger cast time reduction but good only whit memorize sprint ring and mental stick that give a good reduce but only 5 times and every time you do a skill memorize go to hell... so to play sorc need to waste tons on money on cast reduction or it will be useless on exping , on dispelling in woe or helping in et ( and i mean it... MVP have istant cast and if u ned too much time to cast LP mean party can die in 1 big MVP aoe...) so if ppl plan to make a sorc get a really good equip or your cast will be eternal ^_^ the dmg still good whit max int ( ok i know put 120 on INT is noob but at the end for exping is the best choise when you can't 1 shot mob whit 1 psy wave ... before patch 100 int was more than enough to 1 shot many strong mob whit 1 psy wave.... so....) well this is all i can say about it.... hope it help some sorc and if my ing sux too much ask me directly have a nice day plaing your sorc
(exicion~)
Nagoya- Poring
- Anzahl der Beiträge : 1
Anmeldedatum : 2011-12-02
Infinity Guild Forum :: News :: News
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